63 cards found.

Rayne, Academy Chancellor

Legendary Creature Human Wizard   1 / 1   {2}{U} (3)

Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne, Academy Chancellor is enchanted.



Color Identity: U,Blue
Printings:
Urza's Destiny (Rare)

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Revive

Sorcery {1}{G} (2)

Return target green card from your graveyard to your hand.



Color Identity: G,Green
Printings:
Mystery Booster (Common)

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Reya Dawnbringer

Legendary Creature Angel   4 / 6   {6}{W}{W}{W} (9)

Flying
At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.



Color Identity: W,White

Seasoned Marshal

Creature Human Soldier   2 / 2   {2}{W}{W} (4)

Whenever Seasoned Marshal attacks, you may tap target creature.
"We are not interested in the possibilities of defeat."
—Queen Victoria



Color Identity: W,White
Printings:
Ninth Edition (Uncommon)

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Selenia, Dark Angel

Legendary Creature Angel   3 / 3   {3}{W}{B} (5)

Flying
Pay 2 life: Return Selenia, Dark Angel to its owner's hand.
"I am light. I am dark. I must give my life to serve; not even death can release me."
—Selenia, dark angel

This card is on the reserved list.


Color Identity: B,W,White,Black
Printings:
Tempest (Rare)

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Serra Advocate

Creature Angel   2 / 2   {3}{W} (4)

Flying
{t}: Target attacking or blocking creature gets +2/+2 until end of turn.
An angel's blessing prepares a soldier for war better than a thousand military drills.



Color Identity: W,White
Printings:
Seventh Edition (Uncommon)

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Sex Appeal

Instant {W} (1)

Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If there are more people in the room of a different gender than you are as you cast this spell, prevent the next 6 damage this way instead.



Color Identity: W,White
Printings:
Unglued (Common)

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Silver Seraph

Creature Angel   6 / 6   {5}{W}{W}{W} (8)

Flying
Threshold — Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard.
A symbol of hope for hopeless times.



Color Identity: W,White
Printings:
Judgment (Rare)

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Skyshroud Troll

Creature Troll Giant   3 / 3   {2}{G}{G} (4)

{1}{G}: Regenerate Skyshroud Troll.
The elves and merfolk have nothing but bitterness for each other. The trolls, however, find them both rather tasty.



Color Identity: G,Green
Printings:
Tempest (Common)

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Soltari Lancer

Creature Soltari Knight   2 / 2   {2}{W} (3)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Soltari Lancer has first strike as long as it's attacking.
"In times of war the victors rarely save their best for last."
—Gerrard of the Weatherlight



Color Identity: W,White
Printings:
Tempest (Common)

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Soul Collector

Creature Vampire   3 / 4   {3}{B}{B} (5)

Flying
Whenever a creature dealt damage by Soul Collector this turn dies, return that card to the battlefield under your control.
Morph {B}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)



Color Identity: B,Black
Printings:
Magic Online Promos (Rare)

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Spineless Thug

Creature Zombie Mercenary   2 / 2   {1}{B} (2)

Spineless Thug can't block.



Color Identity: B,Black
Printings:
Salvat 2005 (Common)
Salvat 2005 (Common)
Salvat 2005 (Common)

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Spirit Weaver

Creature Human Wizard   2 / 1   {1}{W} (2)

{2}: Target green or blue creature gets +0/+1 until end of turn.
"Let my hope be your shield."



Color Identity: W,White
Printings:
Tenth Edition (Uncommon)

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Stronghold Assassin

Creature Zombie Assassin   2 / 1   {1}{B}{B} (3)

{t}, Sacrifice a creature: Destroy target nonblack creature.
The assassin sees only throats and hears only heartbeats.



Color Identity: B,Black
Printings:
Commander 2013 (Rare)

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Tel-Jilad Chosen

Creature Elf Warrior   2 / 1   {1}{G} (2)

Protection from artifacts
"It is my honor to keep safe Tel-Jilad's secrets, not to know them."



Color Identity: G,Green
Printings:
Mirrodin (Common)

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Telepathy

Enchantment {U} (1)

Your opponents play with their hands revealed.
"Secrets? What secrets?"



Color Identity: U,Blue
Printings:
Ninth Edition (Uncommon)

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Temper

Instant {X}{1}{W} (2)

Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
"I don't need a plan, just a goal. The rest will follow on its own."
—Gerrard



Color Identity: W,White
Printings:
Stronghold (Uncommon)

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Tethered Griffin

Creature Griffin   2 / 3   {W} (1)

Flying
When you control no enchantments, sacrifice Tethered Griffin.
Poorly trained griffins sometimes attack the noble audiences that gather to watch their progress.



Color Identity: W,White
Printings:
Urza's Destiny (Rare)

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Treachery

Enchantment Aura   {3}{U}{U} (5)

Enchant creature
When Treachery enters the battlefield, untap up to five lands.
You control enchanted creature.
"The academy educates; I employ. It's a perfect arrangement."
—Gatha, Tolarian renegade

This card is on the reserved list.


Color Identity: U,Blue
Printings:
Urza's Destiny (Rare)

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Urza's Rage

Instant {2}{R} (3)

Kicker {8}{R} (You may pay an additional {8}{R} as you cast this spell.)
This spell can't be countered.
Urza's Rage deals 3 damage to any target. If this spell was kicked, instead it deals 10 damage to that permanent or player and the damage can't be prevented.

Illus. Jim Murray


Color Identity: R,Red

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63 cards found.